meri + dune
meri + dune
Meri + Dune is a gravity-flipping platformer about a sand dog trying to find its owner. Navigate through hourglass-shaped levels, balancing your use of gravity to avoid running out of time. Created by a team of 3 in 72 hours for Mini Jam 112: Chrono.
Role(s): Lead Programmer, Designer
As the lead programmer for this game, I delegated feasible tasks to the other programmer, who had not used Unity before. I also implemented:
Player movementÂ
Timer-based death system
Gravity flipping
Obstacle functionality
Scene layout/colliders
Dialogue system using Yarnspinner
Animations and sound